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	<title>Online Journalism Review&#187; Jason Boog</title>
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	<link>http://www.ojr.org</link>
	<description>Focusing on the future of digital journalism</description>
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		<title>Fear and shivering in &#039;Second Life&#039;</title>
		<link>http://www.ojr.org/fear-and-shivering-in-second-life/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fear-and-shivering-in-second-life</link>
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		<pubDate>Thu, 09 Feb 2006 09:03:47 +0000</pubDate>
		<dc:creator>Jason Boog</dc:creator>
				<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://www.ojr.org/?p=1004</guid>
		<description><![CDATA[On my web writing blog, The Publishing Spot, I recently tried a new experiment &#8212; running a bit of feature journalism alongside my usual interviews and publication tips. In &#8220;Fear and Shivering in Second Life,&#8221; I&#8217;m trying to explore how the first-person reporter POV changes inside the online world of Second Life. This is only [...]]]></description>
				<content:encoded><![CDATA[<p>On my web writing blog, <a href="http://www.thepublishingspot.com">The Publishing Spot</a>, I recently tried a new experiment &#8212; running a bit of feature journalism alongside my usual interviews and publication tips.</p>
<p>In &#8220;Fear and Shivering in Second Life,&#8221; I&#8217;m trying to explore how the first-person reporter POV changes inside the online world of Second Life.  This is only the first installment, and I&#8217;m looking for some advice from other journalists about how to proceed &#8230;</p>
<p><i>&#8220;My super screwed up last month, leaving my building without heat for 5 days; without hot water for 7 days; without a stove for two weeks.  Gas companies were called and city inspectors inspected, but I still spent $110 in electricity running a space heater 24 hours a day.   On top of all that, I lost my shot at publishing the best story I had all year.</p>
<p>&#8220;As I contemplated burning furniture for warmth, I &#8216;escaped&#8217; to a wacky press conference held entirely inside the computer-generated world of Second Life.  Time has passed, wrapping both these events together in my head—much like a wooly mammoth and a diamond mine buried under the same glacier.  Something compels me to tell both stories, even after the editors killed them.</p>
<p>&#8220;In real life, I was pounding away on my laptop and breathing puffs of frozen air.  In Second Life, I was lounging on the tropical island pictured above, with a crew of pixilated characters that included a blue skinny Martian, a Goth girl with a shimmering halo, a foot-tall monkey with cymbals, and some guy dressed tight black pants who floated in mid-air, bitching about everything he saw.&#8221;</i></p>
<p><a href="http://www.thepublishingspot.com/2006/02/feature_story_writing_inside_s.html">Keep reading &#8230;</a></p>
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