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The news of the futureCommentary: Journalists can learn from video games and virtual reality when it comes time for them to tell stories about what science suggests life might be like in the near future.
Posted: 2008-02-26
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The problem of veracity and realism in digital graphics has challenged Web editors and designers since the outset of online journalism. Where do we draw the line between fact and fantasy? How much latitude can we give the audience to create its own realities?
One answer has been to define Virtual Reality and create immersive applications that meet journalists' notions of epistemology – the grounding of knowledge in verifiable facts and information. In contrast to artists, online journalists do not put a high value on illusion. We are not in the deception business. Nor are we gamers. On the other hand, digital technology gives online journalists a chance to experiment with multisensory presentations, and we have long favored giving the audience opportunities to participate in storytelling. Harking back to MSNBC's baggage checking exercise and other early versions of hypothetical scenarios, we have given the audience increasing latitude to explore the possibilities of digital landscapes from a first-person point of view. Over the last several years, more effort has been put into elaborate calculators, civic games and hypothetical scenarios. The goal has been to use the immersive techniques of gamers "as an amplifier of thought," to use the phrase of one design theorist, Brenda Laurel. For journalists, this requires creating a new vocabulary, a new metalanguage. Another theorist, art historian Jonathan Crary, describes it as "a radically different practice about the possibility of presence within perception." To the print newsroom, it may seem more like Web journalists playing with dangerous toys. A fresh example of where to draw the line in using Virtual Reality to tell the news has been created by the National Geographic in its documentary "Six Degrees." It is based on a book, has a Web version, appeared in mid-February on cable and satellite TV and is set to be released in IMAX theaters in a 3-D version. For what it's worth, my favorite scene is the sidewalk café in Paris (Degree Four). It is reminiscent of "Last Year at Marienbad." Related stories: environment, immersive environments, multimedia, science
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From Francesco Sinibaldi on March 1, 2008 at 1:47 PM
The silent sound of a waterfall.Near the bush
where singing
blackbirds describe
a signal of care
I see the beautiful
darkness, and
also that sunset,
when my sound
fades away, discovers
a dream and a
tender idea.
Francesco Sinibaldi